We are tremendously honored to have been recognized with numerous awards in our first three years of business. We feel this speaks to the need and value of STEM games by the international community.

Here are some of the wonderful honors that we were humbled to achieve:


Smithsonian American Art Museum (SAAM) Arcade 2020

The 2020 SAAM Arcade Indie Developer Showcase honors the 100th anniversary of the ratification of the 19th Amendment, granting women suffrage. Each of their featured games explores the role of women in affecting major change in society, the political sphere, and the gaming industry.

The fight for women’s suffrage was not the first fight for American rights, nor was it the last. To this day, we look to great reformers and activists as American heroes and celebrate individuals who stand up against tyranny and injustice and work toward a better future for themselves and their descendants.

The games featured in their Indie Developer Showcase are either made by women, feature women’s narratives, or memorialize women’s history in America.

We were so thrilled that our game Starsmith was selected for this prestigious honor.


New Voices in Gaming:  This scholarship for tabletop game designers was formed with the belief that innovation thrives when people with a variety of perspectives add their voices to the mix.

This program awards admission and travel stipends to designers who are bringing new vision and underrepresented perspective to the industry.  In their inaugural year of 2019, they partnered with the Tabletop Network Conference, which is held immediately prior to BGG.CON.  Ten game designers were awarded scholarships to attend this phenomenal board game designers’ retreat, attending seminars and events to learn from world famous board game designers.

We are so honored that our Co-Founder/CEO Catherine Croft, Ph.D. was awarded one of these first scholarships.  It was a life-changing experience for her and she is deeply grateful for the techniques, advice, and memories that she will long treasure.


serious play conferenceSerious Play Awards 2019: This annual international recognition program honors outstanding tabletop games used for education or training. Entry categories include Corporations, Healthcare, Government, Education, Museum/Visitor Centers and Other. Awards are presented at the Serious Play Conference, a leadership conference for professionals who embrace the idea that games can revolutionize learning.

For the third year in a row, one of our games won an award!  This year our deduction role-playing game Alembic won Bronze.


Imagination Gaming Awards 2019: These annual international awards seek out new games from around the world that engage children and families alike whilst helping to promote basic social and curriculum based life skills.

The Imagination Gaming Awards recognize games that consist of great content, mechanics, and design. They are bestowed on games that, while primarily engaging and fun, are not necessarily designed for education, but always require participants to demonstrate a range of fundamental skills and understanding.

For the third year in a row, one of our games won an award!  Imagination Gaming changed its formats for the awards, and this year our deduction role-playing chemistry game Alembic won its Seal of Approval.


serious play conferenceSerious Play Awards 2018: This annual international recognition program honors outstanding tabletop games used for education or training. Entry categories include Corporations, Healthcare, Government, Education, Museum/Visitor Centers and Other. Awards are presented at the Serious Play Conference, a leadership conference for professionals who embrace the idea that games can revolutionize learning.

In addition to last year’s sweep, this year two of our games tied for Bronze!  We were deeply grateful to receive these awards:  Bronze – Crazy Cats, Bronze – Insect Intersection.


Imagination Gaming Awards 2018: These annual international awards seek out new games from around the world that engage children and families alike whilst helping to promote basic social and curriculum based life skills.

The Imagination Gaming Awards recognize games that consist of great content, mechanics, and design. They are bestowed on games that, while primarily engaging and fun, are not necessarily designed for education, but always require participants to demonstrate a range of fundamental skills and understanding.

In addition to last year, we were tremendously honored that this year two of our games won awards!  Insect Intersection won Silver – Best Family Game and Silver – Best Cross Curriculum Game, while Crazy Cats won Bronze – Best Family Game and Bronze – Best Cross Curriculum Game.


serious play conferenceSerious Play Awards 2017: This annual international recognition program honors outstanding tabletop games used for education or training. Entry categories include Corporations, Healthcare, Government, Education, Museum/Visitor Centers and Other. Awards are presented at the Serious Play Conference, a leadership conference for professionals who embrace the idea that games can revolutionize learning.

We were deeply honored to receive three awards:  Gold – Cycles, Silver – Will it [BLANK], Bronze – Tacto


Cross-Curriculum-Bronze-Award-2017Imagination Gaming Awards 2017: These annual international awards seek out new games from around the world that engage children and families alike whilst helping to promote basic social and curriculum based life skills.

The Imagination Gaming Awards recognize games that consist of great content, mechanics, and design. They are bestowed on games that, while primarily engaging and fun, are not necessarily designed for education, but always require participants to demonstrate a range of fundamental skills and understanding.

Our coding board game Tacto won Bronze in two categories:  Cross-Curriculum and Problem Solving.


WIT wonder women awardsWomen in Toys: Each year the WIT Wonder Women Awards recognize and honor outstanding business leaders, senior managers and entrepreneurs for their achievements and significant contributions to the toy, licensing and entertainment industries.

In 2017 our Co-Founder and Chief Executive Officer, Catherine Croft Swanwick, Ph.D., was nominated for the Rising Star Award and was honored at a gala at Toy Fair in New York City.


ingenity post 1776 merged

Washington Post/1776 inGENuitY 2015 Pitch Contest:  The Washington Post, in partnership with D.C. start-up incubator 1776, hosted a pitch contest for millennial entrepreneurs as part of its 2015 inGENuitY summit.  This nationwide contest invited applications from start-ups focused on issues in education, energy, health, social impact, food or transportation industries.

Catlilli Games was selected as one of 10 semi-finalists in this competition and presented a one-minute pitch in front of the audience of the inGENuitY event at the Washington Post building and were judged by a panel of business, policy, and marketing experts.


duke start-up challenge square Duke Startup Challenge: This year-long entrepreneurship competition consists of three rounds.  Over 500 alumni serve as judges, ranking the start-ups on their products and business plans.  Hosted by the Fuqua School of Business and the Duke Innovation & Entrepreneurship Initiative, it is designed to help boost Duke’s entrepreneurship community.

In the 2015-16 competition, Catlilli Games was selected for Round 2 of the Duke Startup Challenge (Alumni Competition), for which they then created an Indiegogo campaign.